Games Rednecks Play

Heather Kelly, one of the developers on a panel on Monday asked a great question about game development that she hoped researchers could help answer: Why does money trump everything? The answer lies in the remarkably good 'fit' between the market and code, and in the existence of a lot of well-trained people who can find ways to exploit it. 

I submit for your comments the idea that the reason many developers have a hard time finding anything of value not only from researchers, but often from their own players, is that they are, in effect, seeing a different world, all the timeAn optimistic disposition -- a faith, even -- in technology and code-based problem solving runs deep in the technology and software development community (see, for example, Gary Lee Downey's ethnography of CAD/CAM engineering, The Machine in Me), and it hampers developers' ability to recognize the range of content and community creation (very broadly defined) by users as well as the fruits of the well-established but different methodologies and concepts of researchers

I don't flirt, or try to produce any sexual vibes..I *do* tend to refer to myself using feminine terms (ie: "I'm your girl" instead of "I'm your boy" when agreeing to help someone)."

u c I've been pondering my relative lostness in WoW vs Guild Wars and SWGIt seems that lostness for me depends on the kind of mapping information I'm given by the system

WoW gives me very littleA big map with my location and the location of others in my group, and if you have installed CPmod reminders of other locations and mouse over co-ordsThere is also one of those little compass like on-screen maps of what's around meBut this gives me little information, the character types and skills that I have don't add much info